January 22, 2020
In this talk, you will learn how GameAnalytics:
- Built a cloud-native architecture on AWS using various game SDKs, Amazon Kinesis and Apache Druid that ingests real-time information on more than 16 billion user sessions.
- Lets nearly 70,000 developers to actively monitor and analyze their user behavior, errors, and game performance all in real-time (all the way down to stack traces for “crashalytics”).
- Moved from Apache Druid to Imply Cloud for Druid, and the best practices they learned along the way.